RESEARCH-LED EXPERIENCE DESIGN · EMOTIONAL DESIGN · 2026

Echo Archive

A sonic archive for the emotional experience of pregnancy.

Echo Archive pairs a mobile app with a tactile Worry Stone to help pregnant individuals capture voice notes, songs and emotional moments throughout pregnancy, creating a keepsake that can be revisited and passed on.

RESEARCH SYNTHESIS

EXPERIENCE STRATEGY

EMOTIONAL INTERACTION DESIGN

HYBRID DESIGN CONCEPT

ROLE

Researcher & Experience Design Contributor

TEAM

5-person design team

DURATION

12 weeks

TYPE

Research-led experience design

OUTCOME

Sonic archive concept for emotional reflection and future inheritance

QUICK OVERVIEW

THE INSIGHT

Pregnancy is tracked physically, but the emotional experience is what people most want to hold onto.

THE RESPONSE

A hybrid app and tactile Worry Stone that help pregnant individuals capture voice notes, songs and feelings as a sonic archive.

MY ROLE

Led research synthesis and contributed to the experience design of the archive, capture flow and Worry Stone concept across a 5-person team.

THE REAL PROBLEM

Pregnancy is tracked physically, but remembered emotionally.

"There's always this underlying worry, even when things are going well."

DIRECT PARTICIPANT QUOTE

Existing pregnancy tools support the physical experience well: appointments, symptoms and fetal development. Our research explored what sits outside those systems: emotional labour, identity shifts, cultural connection, bonding through sound and fleeting moments that are hard to preserve.

WHAT PREGNANCY TECH SUPPORTS

Appointments & medical information

Symptoms & physical changes

Fetal development milestones

Clinical measurements

WHAT PREGNANT INDIVIDUALS ALSO EXPERIENCE

Anxiety, overwhelm and emotional labour

Identity shifts and becoming a mother

Cultural distance from family and heritage

Bonding through sound, and fleeting moments worth preserving

Technology addresses the physical

Echo Archive holds the emotional

Research inputs: 10 participant interviews, 4 prototype testing sessions, desk research, affinity mapping and design synthesis.

WHAT RESEARCH REVEALED

The concept came from synthesis, not assumption.

Themes were synthesised from participant accounts of music use, emotional overwhelm, support gaps and cultural connection.

RESEARCH SYNTHESIS

10 participant interviews · 6 theme clusters · affinity mapping

01

Music as emotional regulation

Participants already used music to calm, focus and steady themselves during anxiety, overwhelm or fatigue.

DESIGN MEANING

Build on an existing behaviour, not a new coping mechanism.

02

Sound as cultural lifeline

Songs, languages and lullabies kept participants connected to family, heritage and identity when far from home.

DESIGN MEANING

Treat sound as a carrier of cultural memory, not just audio.

03

Support exists, but emotional needs stay private

People were present, but support did not always reach what participants felt in the moment.

DESIGN MEANING

Create a private, low-pressure space for emotional expression.

04

Emotional moments are meaningful but fleeting

Emotions were vivid in the moment but hard to capture, revisit or explain later.

DESIGN MEANING

Turn passing moments into something to reflect on and keep.

CENTRAL INSIGHT

Participants were not lacking support. They were lacking a way to hold and revisit the emotional texture of what they were going through.

REFRAMING THE OPPORTUNITY

From music support to emotional meaning-making.

CONCEPT EVOLUTION

INITIAL FOCUS

Music for emotional wellbeing during pregnancy

RESEARCH REVEALED

Music was already used emotionally, but passively and without reflection

DESIGN SHIFT

From recommending music to preserving emotional meaning

FINAL CONCEPT

A sonic archive of pregnancy memories

EXPERIENCE GOALS

01

Emotional Regulation

Support moments of anxiety and intensity without trying to fix them.

02

Self-Recognition

Help people notice and make sense of changing emotional states.

03

Cultural continuity

Preserve songs, language and rituals that connect to family and identity.

04

Future Inheritance

Turn fleeting moments into something that can one day be passed on.

EXPERIENTIAL SHIFTS

Invisible Articulated

Emotional labour often goes unnamed, so the design gives people a low-pressure way to record and acknowledge it.

Isolation Cultural Grounding

For those distanced from family, sound becomes a way to preserve connection, language and ritual.

Ephemeral Inherited

Vivid in the moment but easily lost, emotional memories become part of a keepsake that can be passed on.

THE DESIGN RESPONSE

A hybrid system for capturing emotional moments.

Capture had to fit into emotional moments without interrupting them.

TACTILE CAPTURE OBJECT

THE WORRY STONE

Made emotional capture feel tactile, private and low-pressure, turning reflection into a small physical gesture rather than another task on a screen.

Single tap · archive song

Double tap · record

DIGITAL ARCHIVE INTERFACE

HOW THE SYSTEM WORKS

01

Emotional moment

A meaningful moment arises

02

Captured

Stone tap or app

Voice note

Song

Feeling tag

03

Saved to timeline

Organised by time and emotion

04

Patterns emerge

Emotional patterns become visible

05

Archive becomes a keepsake

Revisit, reflect and pass on

DESIGN ETHIC

The goal was not to diagnose, fix or optimise emotion. It was to create a low-pressure way for pregnant individuals to notice, preserve and return to meaningful moments on their own terms.

REFINEMENT EVIDENCE

The decisions were tested, then refined.

4 prototype testing sessions helped refine the final interaction details. I synthesised the written session notes into patterns, then translated each pattern into a specific design change.

Testing showed capture needed to feel simpler

Decision 01: One clear capture point

Testing showed reflection language felt too measured

Informed Decision 02: feeling over statistics

Testing showed breathe mode needed more user control

Informed Decision 03: pacing, one step and a clear exit

Testing showed the Worry Stone felt disconnected

Informed Decision 04: connected status and guidance

DESIGN DECISIONS

Four design decisions, each traced back to research.

01

GOAL: LOW-FRICTION CAPTURE

Reduce friction in emotional capture.

BEFORE

Competing capture actions

AFTER

One clear capture point

INSIGHT

Participants had limited cognitive and emotional capacity during moments of overwhelm. Multiple entry points created unnecessary friction at the most vulnerable moments.

DECISION

Removed competing capture actions and consolidated emotional capture into one clear entry point: tap to record a moment.

INTENDED IMPACT

Designed to make the home screen calmer and simpler, reducing cognitive load at the most vulnerable moments.

02

GOAL: SELF-RECOGNITION

Shift from statistics to feeling.

Language carries meaning, not numbers.

BEFORE

Activity stats

AFTER

Emotional reflection

INSIGHT

The archive needed to reflect emotional meaning, not music activity. Measuring songs played made the feature feel performative rather than reflective.

DECISION

Reframe the wrapped view from music statistics to emotional reflection. Language shifted from "songs played" to "moments captured."

INTENDED IMPACT

Designed to reframe the archive as a record of emotional experience rather than a stats dashboard, so reflection feels personal, not performative.

03

GOAL: EMOTIONAL REGULATION

Make regulation feel controlled.

BEFORE

PROTOTYPE RECORDING

Starts immediately

No visible exit

Low user control

The Breathe Flow was tested as a paced interaction, not a static screen.


The redesign introduced a countdown, one instruction at a time and a visible exit to preserve user agency.

AFTER

PROTOTYPE RECORDING

Countdown

One step at a time

Clear exit

INSIGHT

A regulation feature that starts abruptly or removes user agency can increase anxiety rather than reduce it. People needed to feel in control of the interaction, not subjected to it.

DECISION

Introduce pacing through a countdown, one instruction at a time and a clearly visible exit, so the interaction feels chosen rather than imposed.

INTENDED IMPACT

Designed to give users more control over a sensitive interaction through pacing, one instruction at a time and a clear exit, so regulation feels chosen rather than imposed.

04

GOAL: FUTURE INHERITANCE

Make the physical object part of the system.

01

Low-friction capture

One tap on the stone captures the moment.

02

Embodied memory

Holding the stone ties the object to the moment.

03

Future inheritance

The NFC chip seals the archive into the object.

INSIGHT

The Worry Stone was central to the concept, but the app treated it as peripheral. There was no acknowledgement of its presence and no explanation of its role.

DECISION

Surface the Worry Stone's connected status and interaction guidance in the app, making the physical object feel like an integrated part of the archive rather than a separate accessory.

PROTOTYPE RECORDING

The Worry Stone as part of the archive system

INTENDED IMPACT

Designed to connect the physical and digital layers into one keepsake system that can be revisited and passed on, rather than an app with a detached accessory.

MY CONTRIBUTION

What I researched, translated and shaped.

My role focused on translating research into experience direction, helping shape the concept, key flows and decision-making across the team.

01

RESEARCH

Prepared semi-structured interview questions

Conducted 2 participant interviews and 2 prototype testing sessions

Coded qualitative notes and participant feedback

02

SYNTHESIS

Synthesised findings from 10 participant interviews

Contributed to 6 theme clusters through affinity mapping

Translated quotes into emotional regulation, cultural connection, support gaps and music-use themes

03

DESIGN

Mapped insights to experience goals and design iterations

Refined the Home screen, Archive, Breathe Mode and Worry Stone experience

Used feedback from 4 total prototype testing sessions to reduce friction and clarify emotional capture

04

ALIGNMENT

Kept the concept grounded in emotional safety and low-pressure reflection

Helped align final decisions with research themes and team critique

Ensured the physical and digital layers served the same emotional purpose

KEY TENSIONS I DESIGNED AROUND

Capture vs Burden

Preserve meaningful moments without making reflection feel like another task.

Reflection vs Measurement

Reveal emotional patterns without making people feel tracked or analysed.

Digital vs Tactile

Make the Stone feel part of the experience, not a disconnected accessory.

REFLECTION

Designing for emotion, not just usability.

REFLECTION

01

I learned that emotional design is about understanding what people are already trying to hold, process or preserve.

02

Small interaction choices shaped the emotional tone of the experience. Timing, friction, language and physical touch determined whether the product felt supportive or intrusive.

03

Echo Archive taught me to design for meaning, memory and lived experience, not just task completion.

WHAT I TOOK FROM IT

Design around existing behaviours.
Build on what people already do, rather than asking them to create new rituals.

Low friction can be emotional care.
In sensitive contexts, reducing effort is not just a usability goal.

Physical and digital should carry the same meaning.
A hybrid system only works when the object and interface feel emotionally connected.

Research synthesis is where design begins.
The most important decisions came from interpreting emotional patterns, not just designing screens.

KEY TAKEAWAY

The most meaningful design decisions were not the most visually complex. They were the ones that helped participants feel seen, supported and able to preserve something of themselves.